Cheats, Codes, Walkthroughs en Tips voor Gears of War
Op zoek naar game cheat codes voor Gears of War? Dan is InsideGamer de juiste plaats om te zoeken. Alle Gears of War cheats kun je namelijk op deze pagina vinden!
Wil je zelf een cheat plaatsen? Lees dan eerst de regels hiervoor.
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handige tip met grenade in Cheatsdit is misschien een best handige tip voor offline en online->je kunt ook als je bijvoorbeeld dicht bij een tegenstander staat dan kun je ook een grenade in hem gooien en dan verspringen en dan gaat de granaat af.
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Te behalen achievements in AchievementsPrison Breakout - 10 points.
Completed tutorial level on any skill level
Completed Act 1 on Casual - 10 points.
Complete Act 1 on Casual Difficulty
Completed Act 2 on Casual- 10 points.
Complete Act 2 on Casual Difficulty
Completed Act 3 on Casual - 10 points.
Complete Act 3 on Casual Difficulty
Completed Act 4 on Casual - 10 points.
Complete Act 4 on Casual Difficulty
Completed Act 5 on Casual - 10 points.
Complete Act 5 on Casual Difficulty
Mercenary - 10 points.
Complete all acts on Casual Difficulty
Completed Act 1 on Hardcore - 20 points.
Complete Act 1 on Hardcore Difficulty
Completed Act 2 on Hardcore - 20 points.
Complete Act 2 on Hardcore Difficulty
Completed Act 3 on Hardcore - 20 points.
Complete Act 3 on Hardcore Difficulty
Completed Act 4 on Hardcore - 20 points.
Complete Act 4 on Hardcore Difficulty
Completed Act 5 on Hardcore - 20 points.
Complete Act 5 on Hardcore Difficulty
Soldier - 20 points.
Complete all acts on Hardcore Difficulty
Completed Act 1 on Insane - 30 points.
Complete Act 1 on Insane Difficulty
Completed Act 2 on Insane - 30 points.
Complete Act 2 on Insane Difficulty
Completed Act 3 on Insane - 30 points.
Complete Act 3 on Insane Difficulty
Completed Act 4 on Insane - 30 points.
Complete Act 4 on Insane Difficulty
Completed Act 5 on Insane - 30 points.
Complete Act 5 on Insane Difficulty
Commando - 30 points.
Complete all acts on Insane Difficulty
Time to Remember- 10 points.
Recover one-third of the COG tags (on any difficulty)
Honor-Bound- 20 points.
Recover two-thirds of the COG tags (on any difficulty)
For the Fallen - 30 points.
Recover all of the COG tags (on any difficulty)
My Love for You Is Like a Truck - 30 points.
Defeat a Berserker on Hardcore Difficulty
Broken Fingers - 30 points.
Defeat a Corpser on Hardcore Difficulty
A Dish Best Served Cold - 30 points.
Defeat General RAAM on Hardcore Difficulty
Zen and the Art of Reloading - 10 points.
Perform 25 perfect active reloads (on any difficulty)
Zen and the Art Part 2 - 20 points.
Perform 5 perfect active reloads in a row (on any difficulty)
Clusterluck - 20 points.
Kill 3 enemies at once 10 different times (on any difficulty)
A Series of Tubes - 20 points.
Host and complete 50 ranked matches
Dom-curious - 10 points.
Complete 1 co-op chapter as Dominic Santiago on any difficulty
Domination - 20 points.
Complete 10 different co-op chapters as Dominic Santiago on any difficulty
I Can't Quit You Dom - 30 points.
Complete all acts in co-op as Dominic Santiago on any difficulty
Don't You Die On Me - 10 points.
Revive 100 teammates in ranked matches
Fall Down Go Boom - 20 points.
Kill 100 enemies in ranked matches with the Boomshot
Pistolero - 20 points.
Kill 100 enemies in ranked matches with a pistol
The Nuge - 20 points.
Kill 100 enemies in ranked matches with the Torque Bow
I Spy with My Little Eye - 20 points.
Kill 100 enemies in ranked matches with the Longshot
Don't Hurt 'Em - 20 points.
Kill 100 enemies in ranked matches with the Hammer of Dawn
It's a Massacre - 10 points.
Kill 100 enemies in ranked matches with the Chainsaw
Curb Appeal - 20 points.
Kill 100 enemies in ranked matches with the curb stomp
Capital Punishment- 20 points.
Kill 100 enemies in ranked matches with an execution
Is It a Spider - 30 points.
Kill 100 enemies in ranked matches with grenade tag
The Money Shot - 20 points.
Kill 100 enemies in ranked matches with a headshot
Always Remember Your First - 10 points.
Finish playing a versus ranked match
Don't Hate the Player - 10 points.
Finish with the highest points in a ranked match
Mix It Up - 20 points.
Win a ranked match in every versus game type
Around the World - 30 points.
Win a ranked match on every versus map
Can't Touch Me - 20 points.
Win 10 ranked matches without losing a round
Seriously ... - 50 points.
Kill 10,000 people in versus ranked match total -
Remote Chainsaw Glitch in CheatsDe Remote Chainsaw Glitch is een leuke en grappige glitch in Gears of war
Dit moet je in Annex doen anders doet hij het niet
Hier is hoe je het moet doen:
Verwissel je lancer voor bijv. een sniper die op de grond ligt
Loop naar je lancer en sta er zo voor dat je hem kan oppakken. Druk op B dan snel op X en je zult of je zelf kettingzagen of je voelt een kleine trilling. Dan pak je je shotgun en schiet je 1x. Als je na het schieten een kreun geluidje hoort dan is het goed gedaan. Loop naar je vijand toe (je houd nog steeds die shotgun vast) en raak hem aan. Je vijand zal de beweging doen als je gekettingzaagd word alleen is er nu geen bloed, valt hij niet uit elkaar en jij maakt zelf geen kettingzaag beweging. Maar als je dan wegloopt en je verwisselt je shotgun met je lancer dan explodeert die tegenstander -
Onzichbaar in CheatsDeze cheat is gewoon voor de lol.
Pak een sniper en druk de linker trekker dan inzoomen en dan B drukken maar precies op dezelfde tijd. -
Crap walk in Cheatsin elke level kan je crab walken maar het is heel moeilijk(vind ik)
Bijv. in de level gridlock heb je als je begint en ff doorloopt rechts dat meertje ga tegen een muurtje staan waar je de ZWAT-Turn kan doen als je d ZwAT-Turn ziet doe dan je linker thumbstick naar de dichtbijzijnde muurtje druk dan A en duw dan de thumstick naar je toen als het goed is ga je dan naar achter en dan loop je heel raar maar op ren tempo kan je steeds mikken maar als je vast komt te zitten bij de plek waar je ging crab walken ga tegen een muur aan staan en druk B. Als je aan het crabwalekn ben kan je niks oppakken en als je B of A drukt loop je weer normaal. -
track off in CheatsAls je op de map tyro station bij de torque bow staat ga dan tegen het laage muurtje staan en ren de hele tijd van de ene kant naar de andere totdat je op het muurtje staat draai dan ff met je linker analoge stick en je staat er helemaal op dan loop je over het randje rechtdoor zodat je bij een breder muurtje komt ren helemaal tot het zwarte gedeelte en dan rol tegen een muur zodat je er vanaf gaat en dan kan je door bergen en al rennen doe dit met annex in verband met gekickt worden ik hoop dat jullie er plezier mee hebben.laters
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track off (1) in CheatsAls je in de map subway bent(downloadable content september gratis te downloade)moet je naar de sniper rennen en zie je 2 muurtjes daar tussen in moet je tegen het puin aanrollen tot je erop bent loop dan op het kapotte trapje en spring eraf loop ffkes door de(platte)bosjes en spring van het puin of en dan rennen maar doe dit met annex in verband met gekickt te worden veel plezier ermee.later
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New Achievements in UnlockablesName Description Value
"THIS! IS! ANNEX!" Complete 100 multiplayer matches of 3+ rounds in Annex and capture 3 objectives in each match 40G
"Inconceivable!" Win 20 rounds of multiplayer matches in Annex by fewer than 5 points 30G
"Nub Pwn3r" Win 20 rounds of multiplayer matches in Annex by shutting out the opposing team 30G
"You Down With E.P.I.C?" Win a multiplayer match of 3+ rounds in any game type on 6 different downloadable maps 30G
"Green Thumb" Win 20 multiplayer matches of 3+ rounds in any game type on the Garden multiplayer map 30G
"Mind the Gap" Win 20 multiplayer matches of 3+ rounds in any game type on the Subway multiplayer map 30G
"All That Juice" Win 20 multiplayer matches of 3+ rounds in any game type on the Process multiplayer map 30G
"Purdy Mouth" Win 20 multiplayer matches of 3+ rounds in any game type on the Bullet Marsh multiplayer map 30G -
Skydiven in CheatsVersus: playermatch. Annex. de rest maakt niet uit. Annex is het best ivm de lengte per ronde.
Dit werkt op alle plaatsen waar je op of in kan klimmen. het voorbeeld dat ik gebruik is de pick-up truck in Gridlock, achterin rechts van de Boomshot. Om deze glitch te doen moet je geen host zijn.
De host gaat in de vrachtwagen staan en loopt net over de rand heen, dit kan een aardig stuk en het lijkt dan ook net alsof hij eruit valt. Een andere speler gaat tegen de pick-up zitten en loopt tegen de host aan zodat hij gebukt een stuk van de pick-up af zit (blijf daar stil zitten en de host moet goed stil staan). Dan gaan de host uit de vrachtwagen en gaat tegen de speler en de pick-up aanstaan zodat de speler opzij kan en daar kan blijven zitten en zo dat de host precies tussen de speler en de pick-up in kan staan. De speler houdt z'n linkerpookje omhoog en drukt A zodat hij in de pick-up klimt(houdt omhoog en A ingedrukt). Als het goed is moet de speler nu op dezelfde plek gebukt gaan lopen en ziet hij dat z'n beeld gaat schudden. Op het moment dat de speler omhoog klimt moet de tijd gemeten worden. Precies tussen de 2.15 minuten en 2.30 minuten nadat de speler in de pick-up is geklommen moet de host weer in de pick-up staan en de speler met een rookgranaat taggen. Hierdoor spawnt de speler helemaal bovenin het level en valt naar beneden. In de lucht kun je gewoon lopen en schieten en als je een paar leuke wapens meeneemt en zorgt dat je op een dak land zal niemand vermoeden waar hij vandaan is vermoord. Andere spelers zullen de speler wel zien vallen en je kunt worden vermoord als iemand je ziet. Host en speler moeten in verschillende teams zitten. Je hoeft niet perse host te zijn om dit te doen bij je vrienden het is alleen makkelijker want voor de host staat de speler stil terwijl voor de rest van de spelers de speler door het hele level lijkt te lopen. De speler kan dan ook alleen getagd worden door de andere spelers als hij weer terug in de pick-up zit.
In ieder geval veel plezier met deze glitch. Mijn vrienden en ik hebben hele leuke matches gehad op daken van bijvoorbeeld Canals waar het ook kan, hoewel het daarvoor een stuk moeilijker uitleggen is. -
Alle tot nu toe bekende cheats in Unlockables# Insane mode
Successfully complete Campaign mode on the Casual or Hardcore difficulty setting to unlock Insane difficulty setting.
# Secret Gamerpics
Successfully complete Campaign mode on the Insane difficulty setting to unlock a secret Gamerpic, which has the Red Gear's Symbol behind Marcus.
Accomplish the "Seriously..." achievement by getting 10,000 total kills in versus ranked matches to unlock a secret Gamerpic.
Successfully complete any ranked versus mach to unlock a secret Gamerpic featuring Marcus running in the rain.
# Hidden video
Turn on the game and wait for the "Gears Of War: Press Start" screen to appear. Do not press Start. Allow the screen to idle for a few of minutes, and a video will begin to play about Emergence Day.
# Faster reload times
When you press RB to reload, there will be a clear bar with a small white segment somewhere along it. It will appear where your bullets used to be. There will also be a smaller white bar moving across the clear bar. As soon as the white bare gets inside the white segment, press RB again. This will reload your weapon much faster, and if timed just perfectly, will give your gun an extra boost in fire power. However, if you do not time it correctly, the clear bar will become red and it will take even longer to reload than if you had not attempted it.
# About Face maneuver
This type of move is done when your character whips around 180 degrees quickly. To perform the move, hold Analog-stick Away to start walking backwards + A for a short time. Release A when your character turns around to perform it. To avoid frag grenades or retreat somewhere fast, keep holding A and Marcus will "roadie run" in the opposite direction.
# Closing Emergence Holes
When an Emergence Hole opens up, toss a grenade into it. This will automatically close the hole, and therefore keep the locusts from coming out.
The Hammer Of Dawn can easily destroy Emergence Holes. You must activate it by targeting an enemy first, and then aim it toward the Emergence Hole.
Fire a Torque Bow arrow into an Emergence Hole. This is somewhat challenging to do, due to the straight line of fire given by the bow. However, if you are close enough to fire while the line of fire is arced, it is possible to make it into the hole. A Torque Arrow stuck in the top of the hole will close it as well.
# Finding C.O.G. tags
In Campaign mode, look for the dead soldier symbol (red gear with skull inside) painted on a wall, floor, or other location. This indicates that the Locust have killed some Gear soldiers in the area. Because Gear soldiers wear C.O.G. tags, you should be able to find one nearby.
# C.O.G. tag locations
The following is a list of the C.O.G. tag locations:
Act 1
Prison Area
1. After you choose paths go straight ahead. The tag is under the logo.
2. In the room where the Locust cut through the door. If you are facing away from the door it is to the back of the right side.
3. When you enter the outside courtyard, go up the small staircase on your left. It is in the corner on your left.
Trial By Fire
4. It is in the small courtyard after you exit the building. It is to the right of the Gears logo. Your team will point it out to you.
5. After you cross a bridge you enter a building will a lot of broken pillars. There are two Emergence Holes in this room. The tag is behind the second one in the grass.
6. This one is in the large battle area with the fountain in the middle. The tag is in the back left corner if you face the logo.
Knock Knock
7. When you enter the outside area (in front of the House Of Sovereigns) with lots of stairs, there is a van with a logo on it and a big hole to the left. If you follow the edge of the hole up, the tag is in that corner.
8. In the hallway where you fight all the wretches, the tag is in the left corner if you face the door Jack is ripping. It is easier to get it after killing everything.
9. You will enter a small room where you find the body of Rojas (a dead Alpha soldier). The tag is in the direct right corner after coming down the stairs. Its behind the column.
China Shop
10. Immediately after the Berserker intermission sequence, the tag is in the flaming area to one of your sides. There is a logo in there.
11. You must get the Berserker to smash down doors. In the third room before the final door, the tag is in the last alcove to your left if you are facing the door.
12. Once you get outside after tag #11, you will enter a courtyard. Go to the left and follow the wall. The tag is behind one of the broken blocks along the wall. You must get this one before you kill the Berserker.
Act 2
Tick Tick Boom
13. After you split up but later meet again, you reach a room with stairs in the middle. They lead to a couch. The tag is under the couch.
14. There is a room that you enter in which you walk on catwalks. After you leave this room, you go down some stairs that lead to the street. The tag is down under and behind the stairs.
15. When you come up on the stranded gateway (not in it but prior), there is a tag back behind the newspaper dispensers. There is a logo above it.
Outpost
16. After the first checkpoint there is an outside area where an Emergence Hole appears. After that there is a shed to the left. There is a propane tank in it. Shoot the tank before going to get the tag in the shed.
Lethal Dusk-Dark Labyrinth
17. This one is in the area that you must use the spotlight and guide Dom. It is in far left corner of the street, next to a pile of rubble. Shine the light on the tag after Dom has pulled the switch.
Dark Labyrinth
18. After you exit a destroyed building, there is a tag to the right just around the corner. This is before you reach the gas station.
Act 3
Downpour
19. After you split up to find an entrance to the factory, you will reach an area outside. There are little shelters along the way. There is a shelter with an elevator in it. Behind it is a dock that leads out to sea. The tag is on the end of the dock.
20. It is in the room in which you must walk on the broken floorboards. It is in the far right corner. Make sure to stay on the metal beams to reach the tag.
Evolution - Coalition Cargo
21. When you enter the room with the mine carts that you ride, go down the stairs and turn to the right. The tag is next to the stairs. Make sure to get it before activating the carts.
Darkest Before Dawn
22. After you enter the caves on the drilling platforms, follow the path and stay to the right. Go down the right path and you will reach a steel door. The tag is in front of it.
23. A little bit after tag #22, you will enter an area where you will fight some Locust, and there is a small building to the right. The tag is to the right of the stairs leading to it.
24. After you and Dom split and meet, you will go down a narrow passage with Locust in it. After this you will see a Corpser moving to your left. There is a small ledge to your right. There is a tag on it. There is also some ammo at this location.
Act 4
Campus Grinder
25. When you enter the first area with a big fountain, look to the right. There are two small staircases. The tag is behind the second, or farther, one.
Bad To Worse
26. After you leave Delta 2 behind, you will reach a street with a car to one side and a walkway with a ton of columns on the other side. The tag is behind the left side of the car (if you are facing the car abd not the columns).
Imaginary Place
27. In the second section of the house you will enter an office-like room. It has lots of books and a desk. Destroy the desk. The tag is under it.
Act 5
Train Wreck
28. This tag is just inside the door that Jack rips open. It is on the left side of the room.
29. This tag is on the floor just before you climb the ladder to the roof of the train.
30. Get to the second train car that you must drop the big tanks in order to cross. You should be on the right side of the car. There is a storage corridor to your left on the same car. You must go around to the left and into the storage room. The final tag is at the end of the corridor. Make sure to get the tag before you enter the next door.
# Two player path block
Use the following trick while playing in two player mode and you reach a difficult part with a doorway. Have one player die in the doorway. This will create a block that the Locust cannot get past. They will usually line up behind your dead partner, allowing you a safe zone to easily pick them off. Once it is clear, just revive your partner and move on.
# Chainsaw cuts through objects
The chainsaw on your Lancer has the ability to cut through many things if you get close to it and start it up. This includes doors, walls, and boxes.
# Rapid fire Longshot, Boomshot, or Torque Bow
Shoot the Longshot, Boomshot, or Torque Bow. When the active reload bar gets to the broad area, press RB + B and immediately fire the weapon. If done correctly, you can keep shooting without reloading. This glitch does not do damage but can be a distraction.
# Clearing landing zone with Hammer Of Dawn in Act 1: Ashes - Wrath
In Act 1: Ashes - Wrath, you will have to go up a set of stairs to get to the roof of the building. On the roof there will be Troikas and you must pick off the Locusts down on the landing zone. Near the Troika directly in front of the steps, where there is a Locust already running it, is a Hammer Of Dawn hidden in the grass. You can use the Hammer Of Dawn to kill all of the Locust on the ground.
# Easily complete Act 2: Nightfall - Last Stand
In Act 2: Nightfall - Last Stand, you must fight off a group of Locusts. At the end, an Emergence Hole will appear with a few Boomers inside. To kill them all in one shot, take cover and wait for a small metal sheet to fall into the hole. Behind the sheet is a gas tank. Shooting this will trigger a reaction in which a giant fuel tank rolls down over the gas tank, then falls and kills all of the Boomers in one shot. After doing this, Cole will say "Yeah, burn biatches!". Note: This will not earn you the Clusterluck achievement if repeated ten times.
# Defeating Berserkers
In the final level, you first need to get the Berserker's attention; Berserkers are blind. They only go off smell and sound. Lead her all the way back to the very first train car. While she is still on it, quickly run off and press the button to release the car. The train car will collapse and the Berserker will go with it.
Killing Berserkers usually takes two hits with the Hammer Of Dawn. However, if you stick a grenade to them while they are still glowing red, it saves the trouble of aiming again with the Hammer Of Dawn. This is easier with two players, but not too difficult to do solo.
Use the following trick for an alternate method to defeat the final Berserker in Act 5. Instead of pushing the button on the train car, lead the Berserker to the very back of the train. Walk to the very end of the train where there is an opening. Do not worry; its impossible to fall off. Stand in the opening, have the Berserker run at you, then roll out of the way. The Berserker will run off the train. If you look back, you will see the Berserker laying on the tracks. Also, once you have done that, look at the boxes all over the ground near you. They all say "Gears Crunch" (cereal boxes). If you hold LT to look closer, some of them advertise that "you can win a tiny pillow."
Another alternate method to defeat the final Berserker in Act 5 is to use the Torque Bow to shoot the fuel tank from far away. After a couple of shots the tank should explode, taking the whole car down and the Berserker with it. -From: Matthew Hillger
# Defeating Boomers
Boomers have rocket launchers that can usually kill you with one hit. In order to kill them safely, take cover and wait until they shoot at you before you start shooting back. Just as they start reloading is the best time to shoot them, because their gun has a very slow reload. After they reload, hide again and let them fire. Repeat this a few times to kill them.
Equip a grenade. After the Boomer fires their weapon, run next to them and press B, then run away. If done correctly, you will hear a sound that indicates that the grenade has attached to the Boomer. You can kill a Boomer instantly and save ammunition by doing this. Another method that can be done later in the game is when you receive the Torque Bow. If you have the Torque Bow, wait until they fire, then launch an arrow at them. This also kills them very quickly.
Take cover and wait for the Boomer to reload. Then, use a sniper to shoot him in the head. It will explode after about three shots. When you are reloading let him shoot so that he can reload.
Equip a Toque Bow and hold the trigger until you see the arc straighten. This indicates that the bolt will stick. Then, fire it onto the Boomer. It should kill them in one hit, even on the high difficulties.
# Defeating Corpser
In Act 3, you are in the Locust tunnels and must plant the Resonater in the building behind a lava filled lake. There are rocks on top of the lava, allowing you to walk across; however, it is not that easy. About one third of the way across an intermission sequence starts, with a giant spider creature, the Corpser. All you need for this battle is a shotgun and machine gun. This will be a fairly long range fight. It is an easy fight but the Wretches that come from everywhere complicate it. When the Corpser raises all his legs and slams them down, your teammate will probably yell "Wretches!". This is your cue to take out a shotgun or use your machine gun. At the beginning you should have a point of interest on the stomach, which is your cue to shoot it. You can always get a shot on it, even when the Corpser shields itself; or you can wait until it tries an attack then shoot its stomach. After that there will be another point of interest, which is in its mouth. When you shoot the stomach it will cringe and its mouth will open as it screams. Then, shoot it in the mouth. While you are doing this, watch out for the Corpser's Ground Pound. It not only brings Wretches (watch the ceiling), but also takes away part of the arena in the back. If your character dies in the back he might be lost. Your ammo cases may also be lost. Keep repeating the process of shooting the stomach and the mouth until the Corpser backs up as far as it. It can no longer be hurt. There will now be a point of interest around the smashable latches. There are two of them. Shoot both of the latches so that they pop, and the platform that the Corpser is on will be sent into the lava.
# Defeating General RAAM
Once you reach General RAAM at the end of the last Act, he will have a Gatlin type gun and will be surrounded by the bird locust. There will also be flying locusts attacking from the side of the train (ignore them). You can only damage General RAAM when the bird locusts leave him and go after you. Stay in the light or the birds can kill you. When you start fighting him, hide behind the first rectangular block that is directly in front of the doors you came from. He will start walking towards you and shoot. When the birds leave him, start shooting. After a while he will get directly in front of where you are hiding. When he does, run around him and hide on the other side of the platform. Stay in the light as you run. Hide, then continue shooting him until he dies.
Get General Ramm off the Gatlin gun. When he starts walking towards you, let Dominic get his attention. Then, run towards the Gatlin gun and shoot him with it. This should kill him in seconds. This is easier in Co-Op mode.
When you are on the train on the final chapter as you go to face General RAAM, you will need the Torque Bow and the Longshot. Once the intermission sequence finishes, stay at the part of the train where you are currently at. Take out the Torque Bow and shoot General RAAM. Make sure you hold it in long enough to make it stick. If you held it long enough, it should blow up and the Kryll should leave him for approximately ten seconds. Take out the Longshot and shoot him. Get a perfect reload and shoot him again. Repeat this until the Kryll return to him. When he gets close to you, run to the other end but make sure you stay in the light. If you can revive Don, do so because it will make RAAM focus on him and you can continue to shoot him with the Torque Bow and the Lancer.
If you are having trouble accessing the second Troika-gun, try the following specific gun-combo. At the beginning of the level, ensure that the Lancer Rifle and the Torque Bow are in your inventory. Collect the extra ammunition from the train car and enter the next area. When the intermission scene ends, proceed to the vault over the cement slab. Enter cover behind any of the cement blocks. You must hit RAAM with the Torque Bow to drive off the Kryll. When they fly away, immediately switch to the Lancer Rifle to execute as many headshots as possible. This may require at least a clip of ammunition each time. When the Kryll regroup, reload the Lancer Rifle immediately, and switch to the Torque Bow. Depending on various timing-issues, RAAM will advance to your location, requiring that you use the "switch cover" action to force RAAM to adapt his path-finding. Whenever RAAM's AI pauses to change direction, repeat the use of the Torque Bow/Lancer Rifle combination. This method may require at least five combos to defeat RAAM. If you run out of Torque Bow arrows, the grenades may be used as a means of "scaring off" the Kryll.
Before you start fighting General RAAM, make sure you have the Longshot (sniper rifle) and Torque Bow with full ammunition. You can get the Longshot along with its ammunition in the car before fighting RAAM. When you fight RAAM, first tell Dom to cease fire. By doing this, Dom is not firing and is safe. This should also stop RAAM from coming towards you. The only way you can hurt RAAM is when the Kryll (the bats around him) are not shielding him. Use the Torque Bow to get rid of the shielding Kryll, then take out the Longshot and shoot RAAM in the head. Try to reload quickly. If you are lucky and can get a couple of active reloads, you can headshot RAAM twice before the Kryll shield him. Continue this process until RAAM is dead.
When the battle begins, duck behind the first blockade (the one you start at). Use the sniper rifle to shoot RAAM from a distance and remain ducked until he gets to the other side of the block. Stay ducked on the light and when he sends the Krill guarding him to attack you, blind shoot and him. At this spot he is unable to shoot you. Just continue until he is dead. Also, do not worry about saving your teammate or shooting the Reavers as they are only distractions.
Before exiting the room to fight General RAAM, you should still have the bow. Do not trade it with the sniper. Cover behind the first spot that you can and wait for him to get close to you. When he gets close enough, run up to the turret so that the bat Locusts cannot hurt you. When you get to the turret, shoot RAAM with the bow and the bat Locusts will leave him. When this happens, get into the turret as quickly as possible and blast him away.
Play in Co-Op mode. Player one must have a Lancer (chainsaw) and a Longshot (sniper). Player two must have a Lancer and a Torque Bow. Make sure both players have full ammunition. Once the battle begins, have player one switch to the Longshot and player two switch to the Torque Bow. Have player two shoot the general with the Torque Bow. This should take the Kryll off of him. Then, have player one try to get as many headshots as possible before the Kryll come back to guard RAAM. Keep doing this until the Torque Bow is out of ammunition. When this happens, have player two take out his Lancer and then have both players wait for the Kryll to hit the light. Both players should continue doing this until the Longshot has run out of ammunition. At this point, player one will do the same thing as player two and take out his Lancer and shoot RAAM when he is in the light. Keep doing this until he is dead.
# Easy achievements
Start a new campaign on the Casual difficulty setting. Right before you fight a Berserker, Corpser, and General RAAM, exit out to the main menu. Select "Continue Campaign" and switch the difficulty to Hardcore to still get the My Love for You Is Like a Truck, Broken Fingers, and A Dish Best Served Cold achievements. -From: JarJar Binks
Instead of completing the game three times, just play it on the Insane difficulty to get all three achievements for each act, completing the game, the My Love for You Is Like a Truck, Broken Fingers, and A Dish Best Served Cold.
# Easy Clusterluck achievement
Play Act 1 on the Casual difficulty setting. Play the first chapter "14 Days after E-day" until reaching the part where you are about to go outside for the second time. This is when the Locusts are about to break open the door. Run to the door that is not in front of them or you will die. Make sure you have frag grenades equipped. When they break open the door, stick the very first Locust that comes through the door then stand in front of him so he cannot run away. When the grenade explodes it should kill all three of the Locusts and you might survive. If you survived make sure that you killed all three of them then pause the game. Load the last checkpoint and do this ten times. You do not have to survive while trying to get this achievement.
Play the "Evolution" section of Chapter 3. After you rescue the stranded, you will reach a point where you must cross wooden floor boards that may fall away. Cross all the way to the other side where the respawning grenades are located. Stand just at the edge of the planks and wait until a few wretches gather underneath. Then, toss a grenade in the middle of the group, and refill your grenades as needed. To make it even easier, do this in Co-Op mode and have your partner stand on the planks looking down into the pit.
# Easy achievement points in Co-Op mode
When starting a Co-Op campaign, instead of logging into your main Gamertag as player one, log in as player two. Doing this from the beginning or while replaying chapters will let you play as Dominic Santiago. There are several achievements that you will unlock playing as him. Additionally, if you start as Dominic from the beginning, you will not gain any less points then you would as Marcus and it will save you a lot of time.
# No gun
To drop your gun, walk up to a weapon that you can swap with (cannot be grenades or a pistol) and hold X. The moment after you press X, hold B. This will cause you to drop your gun. While you have no gun in your hands, you cannot shoot or punch but you can still switch weapons.
# Super jump
Note: This glitch only works online when you are not the host. Take out your Lancer and find a cover object that you can jump over. Stand a few feet away from the object and press Forward while tapping A + B. If done correctly, you will super jump over the object. Sometimes the glitch will cause you to jump over nothing at all.
# Get under level in Fuel Depot
Walk into the large warehouse in the middle of the level. If you walked in from the front, you will see a large shelf with a few racks on the left side in the middle of the warehouse. Shoot all of the loose objects off the shelf until you see a small yellow object. Behind the shelf, there is a small indentation that leads to the left that you can climb on top of to lead you to a higher platform. Kick the yellow object into the top left corner of that indentation. Then, take cover against the object. It will appear as if you are taking cover against a wall. Climb over the wall and you will be under the level. Note: Once under the level you cannot get out.
# Dead man on toilet in Rooftops
On the Rooftops multiplayer map, to the right near of one of the spawn points will be some broken windows in a building. Throw a smoke grenade or make an explosion in them to see a dead man sitting on a toilet. The window you should aim at is the one with the frames that are still unbroken. If there is a fence blocking your way, you are in the wrong spawn point.
# Leave level boundary in Clocktower
Host or join a game online at the Clocktower. Go to the middle area of this map (not upstairs). Go to the east or west area of the middle area, depending on your spawn point. Go to the larger area that is a bridge. You will see a pickup truck with a weapon in the back. Take cover on the back of the truck, in front of the bed. Wield your lancer and blindfire it into the bed of the pickup truck. Then, do a bad active reload. As you are bad active reloading, you must jump into the bed of the pickup. If done correctly, you will fall off the bridge and can run around under the map in the river. Note: This may require a few attempts.
# Leave level boundary in Tyro Station
Go to where the Torque Bow is found and take cover on the wall away from the train tracks. Run back and forth on the little "C"-shaped wall part until you "pop" up. Press A to get off the wall. Walk along the "invisible" wall away from the level. Do not worry -- you cannot fall off. When you go back slightly, you can see to your left or right (which ever side you went on) behind the rocks. Go to one of the giant pillar objects and tap A in a diagonal direction to dive and get through. If desired, you can get through to where it is all black. You will fall for about a minute and end up on top of the grenades and die.
# Achievements
Accomplish the indicated achievement to get the corresponding number of Gamerscore points:
Prison Breakout (10 points): Completed tutorial level on any skill level.
Completed Act 1 on Casual (10 points): Complete Act 1 on Casual Difficulty.
Completed Act 2 on Casual (10 points): Complete Act 2 on Casual Difficulty
Completed Act 3 on Casual (10 points): Complete Act 3 on Casual Difficulty.
Completed Act 4 on Casual (10 points): Complete Act 4 on Casual Difficulty.
Completed Act 5 on Casual (10 points): Complete Act 5 on Casual Difficulty.
Mercenary (10 points): Complete all acts on Casual Difficulty.
Completed Act 1 on Hardcore (20 points): Complete Act 1 on Hardcore Difficulty.
Completed Act 2 on Hardcore (20 points): Complete Act 2 on Hardcore Difficulty.
Completed Act 3 on Hardcore (20 points): Complete Act 3 on Hardcore Difficulty.
Completed Act 4 on Hardcore (20 points): Complete Act 4 on Hardcore Difficulty.
Completed Act 5 on Hardcore (20 points): Complete Act 5 on Hardcore Difficulty.
Soldier (20 points): Complete all acts on Hardcore Difficulty.
Completed Act 1 on Insane (20 points): Complete Act 1 on Insane Difficulty.
Completed Act 2 on Insane (30 points): Complete Act 2 on Insane Difficulty.
Completed Act 3 on Insane (30 points): Complete Act 3 on Insane Difficulty.
Completed Act 4 on Insane (30 points): Complete Act 4 on Insane Difficulty.
Completed Act 5 on Insane (30 points): Complete Act 5 on Insane Difficulty.
Commando (30 points): Complete all acts on Insane Difficulty.
Time to Remember (10 points): Recover one-third of the COG tags (on any difficulty).
Honor-Bound (20 points): Recover two-thirds of the COG tags (on any difficulty).
For the Fallen (30 points): Recover all of the COG tags (on any difficulty).
My Love for You Is Like a Truck (30 points): Defeat a Berserker on Hardcore Difficulty.
Broken Fingers (30 points): Defeat a Corpser on Hardcore Difficulty.
A Dish Best Served Cold (30 points): Defeat General RAAM on Hardcore Difficulty.
Zen and the Art of Reloading (10 points): Perform 25 perfect active reloads (on any difficulty).
Zen and the Art Part 2 (20 points): Perform 5 perfect active reloads in a row (on any difficulty).
Clusterluck (20 points): Kill 3 enemies at once 10 different times (on any difficulty).
A Series of Tubes (20 points): Host and complete 50 ranked matches.
Dom-curious (10 points): Complete 1 co-op chapter as Dominic Santiago on any difficulty.
Domination (20 points): Complete 10 different co-op chapters as Dominic Santiago on any difficulty.
I Can't Quit You Dom (30 points): Complete all acts in co-op as Dominic Santiago on any difficulty.
Don't You Die On Me (10 points): Revive 100 teammates in ranked matches.
Fall Down Go Boom (20 points): Kill 100 enemies in ranked matches with the Boomshot.
Pistolero (20 points): Kill 100 enemies in ranked matches with a pistol.
The Nuge (20 points): Kill 100 enemies in ranked matches with the Torque Bow.
I Spy with My Little Eye (20 points): Kill 100 enemies in ranked matches with the Longshot.
Don't Hurt 'Em (20 points): Kill 100 enemies in ranked matches with the Hammer of Dawn.
It's a Massacre (10 points): Kill 100 enemies in ranked matches with the Chainsaw.
Curb Appeal (20 points): Kill 100 enemies in ranked matches with the curb stomp.
Capital Punishment (20 points): Kill 100 enemies in ranked matches with an execution.
Is It A Spider (30 points): Kill 100 enemies in ranked matches with grenade tag.
The Money Shot (20 points): Kill 100 enemies in ranked matches with a headshot.
Always Remember Your First (10 points): Finish playing a versus ranked match.
Don't Hate the Player (10 points): Finish with the highest points in a ranked match.
Mix It Up (30 points): Win a ranked match in every versus game type.
Around the World (30 points): Win a ranked match on every versus map.
Can't Touch Me (20 points): Win 10 ranked matches without losing a round.
Seriously... (50 points): Kill 10,000 people in versus ranked match total.
