1. Animal Crossing: Let's Go to the City

Re: Animal Crossing: Let's Go to the City

Accessories: WiiSpeak microphone (sold separately)

Ook dat nog eens…
  • Accessories: WiiSpeak microphone (sold separately)

    Ook dat nog eens…
  • Ja, ook niets van gehoord: Pay2Play. Ach, het zal allemaal wel.
  • Ik heb niets met de Animal Crossing serie en dit laat mij dan ook volkomen koud. Als dit de game is dit najaar, dan ben ik bang dat ik bij de 3rd party titels ga kijken wat betreft de Wii…
  • Heel zonde hoe Nintendo met deze franchise omgaat. Die lompe microfoon en die stomme friendcodes. Vooral grafisch is het bedroevend slecht.

    Maar Nintendo zal het toch niet interesseren omdat mensen hem toch zullen kopen…
  • Nieuws | 17 juli 2008 - Animal Crossing: City Folks is pas officieel aangekondigd op de E3. Enkele dingen waar niets over werd gezegd zijn Downloadable Content en de mogelijkheid de DS met je Wii te verbinden. Gelukkig wilde Katsuya Eguchi, één van de hoofdverantwoordelijken, hier iets over zeggen.

    Addressing the connectivity between the DS and the Wii, if you have Animal Crossing on DS, we’re assuming you spent lots of time with that character and might be attached to him – his name, outfits, look – so you’ll be able to load that character into the Wii version and use that same character as you did in the DS game. Another thing we can do is use the DS as a means to help people who maybe don’t have Wi-Fi. We’ve talked about Wi-Fi and how neat it is to travel from town to town and interact with friends, but if you don’t have an internet connection you can take your character data and send it to your DS, bring your DS to a friend’s house, and upload your character to play around in his town and interact in the same way you would if you had a direct connection to them in Wi-Fi. The third thing we’ve done is add the ability to download new content as they become available online – which will help expand the universe with new furniture and things like that. Now if you don’t have Wi-Fi, you can take your DS to – at this point it’s still being determined exactly how – but an out of house destination where you can download the new content, and then bring it back to your home town and upload it. That way everyone can stay connected to the Animal Crossing world. When you take your character data over via the DS, you’re not using the DS to do any of the controlling. You can use that mode to explore the other player’s town independently, but you can’t play at the same time. To do that, you’ll need to connect via Wi-Fi and run around with one, or two, or three of your friends as we showed earlier.

    Katsuya Eguchi maakt duidelijk dat je, als je de DS-versie van Animal Crossing hebt, je gehecht kan raken aan je personage. Daarom biedt hij je de mogelijkheid om dit figuurtje over te zetten naar je Wii-versie. Zo kan je hetzelfde personage gebruiken. Iets waar Katsuya Eguchi tijdens de E3 over heeft gesproken, is de mogelijkhden via Wi-Fi. Maar als je dat niet hebt, vallen er veel opties weg, zoals het bezoeken van vrienden. Daarom probeert Katsuya Eguchi hier iets aan te doen: je kan je personage p je DS zetten, met je DS naar je vriend gaan, en daar kan je je personage weer 'uploaden'. Zo kan je in je vriends dorp rondlopen.

    Ook zal er downloadable content (DLC) beschikbaar zijn, in de vorm van bijvoorbeeld extra meubelen. Als je geen internetverbinding hebt, kan je bij je vriend alles downloaden en via je DS op je eigen Wii zetten tenminste, dat is wat Katsuya Eguchi wil gaan maken, hijzelf weet nog niet precies hoe.

    Nintendo wil dus toch meer met DLC en Wii-DS-verbinding doen. Eindelijk? Of hoef je zoiets helemaal niet? Reageer hieronder!

    Oh Kiki ik mis je zo in Wild World :'( Waarom was je nou verhuisd? :'( :'( :'(

    Wel mooi ik was erg gehecht aan Kiki en een paar andere personages :P
  • Nee, blijkt straks dat Animal Crossing wel vet gaat worden, tot nu toe alleen nog maar teleurstellend die game. Maar Pikmin 3 is ook niet verkeerd, natuurlijk.
  • Oh ja, New Blood is hier nog steeds niet uit :')
  • Ik kwam een blog tegen van iemand die een aantal hele goede ideeen heeft. Ik hoop zo dat een aantal van deze dingen in de Wii versie zitten!

    Animal Crossing: Wii World
    Animal Crossing has already been announced for the Wii. Not officially, but they've been hinting at it for a while now. Well, I've been thinking about it recently… And I actually have 3 pages worth of notes in my assignment planner for school all about Animal Crossing Wii. Some of these ideas are from Steve's blog entries and my comments on them. Most aren't.

    First, and most importantly, a fully controllable camera. The regular camera angle gets very annoying at times, especially if a fossil or something is hidden behind something else. I want to have full control of the camera. I also want the ability to play in first-person mode. In many cases, that would help exploring the village so much.

    Second. Unlike in Animal Crossing: Wild World, there are no load times. It doesn't have to load an entire area at once, just make the draw distance good enough to immerse you in the world you're in. Load as it goes. I mean, it's Animal Crossing. Even with little effects here and there, the graphics are simple and the Wii should have no trouble loading them fast.

    In addition to this lack of load times, you should be able to enter buildings in real time. You open the door, go in, and you're there. In Wild World, one of the most annoying parts was when you wanted to go inside a house. You had to wait for about 6 seconds. It's really, really annoying. Not the mention the low frame rate. That was annoying, as well.

    See, Animal Crossing is ment to be played only about 20 minutes a day or so. Load times and annoyances like that really make the game boring, fast. I mean, it's Animal Crossing!

    Now, onto the actual ideas.

    Mii's, VIP's and your village
    First thing first. When you start the game, you can choose a Mii avitar and see what it'd look like in AC form. It simply converts each feature into Animal Crossing's graphic style. If you want(in fact, maybe it should be forced), you can choose one of your Mii's and convert them into your character. This way, you'll know what your character looks like, and you won't have to reset just to get the face you want.

    Also, when you first start the game, you'll be asked where to put the beach and mountainous area, either to the north, south, east or west. You CAN change it later, but it'll cost you a lot of money to do so. Mountains are an area of their own, and villagers will live in little shacks. The beach is simply the beach.

    You should also be able to talk to someone… The mayor, a special NPC, someone, and go into a little menu that shows a map of the village. You can then "paint" the village with the Wiimote, "painting" things like cement, grass patches, sand, things like that. Basically, renovate the land. In fact, I think that you shouldn't have to talk to an NPC, you should be able to do it yourself. Buy some cement, open it up, and pour it on the ground. In a few hours, it'll be solid. If it's raining or snowing, it'll either wash away or take much longer to solidify.

    Want to create a body of water, or change the direction in which the river flows? Simple. Dig with your shoval. I think that unlike in previous AC's, if you dig into a hole with your shoval, you should actually make it BIGGER rather than fill it up. Basically, make a large enough trench and water from the river will come flowing into it, and fill it up. However, the water in the river MUST start somewhere at the top of the village and end at the beach. Also, if you leave a big hole outside and it rains, it'll fill up with water. This way, you can create your own holding ponds wherever you want.

    Next. VIPs, such as Tom Nook and Tortimer, should have their own houses that you can visit. Some of them will actually wander around town when they're not doing their duties, and you can talk to them, though they won't befriend you the same way regular villagers do.

    Swimming and tree climbing
    Your character should also be allowed to climb trees and swim. They can hop into deep bodies of water and swim, dive, and do all that. When you dive, it's simmilar to in OOT… You have a few seconds in which your character dives, and when the seconds run out, they rush to the surface. If you don't make it to the surface, your character faints and gets washed on shore.

    However, if you are wearing diving equipment, you can dive and swim freely without air restraints. Different diving equipment is available. The standard has an oxygen tank, but you can get models that don't change your appearance(or do very slightly) yet still let you swim freely. However, the smaller they are, the more they cost. I mean, the most expensive one could cost 250k bells.

    As for tree climbing, you can climb up and sit on the branches. Many bugs can only be found up in the branches of trees. You can also set up a treehouse up here(read the next paragraph).

    Houses are a huge part of Animal Crossing, but why should you be stuck with just one? First, you should be able to choose where to errect your house, not let the game decide. You choose where you want it to go, Nook builds it. But this is the good part; You don't have to have a "regular" house. You can have a treehouse, underwater base, a shack… You can even add a garage to your house to store furniture and such.

    These houses can all be modified however you want them to be. You choose the size, number and layout of your rooms. If you want a right wing room that's 5x5 spaces, you can make it. You can add additional floors, basements, whatever you want. Some houses, like treehouses, have limits, but for the mostpart there are very few restraints.

    If you want, you can even have multiple entrances to your house. It's all up to you. Plus, instead of awkwardly dragging furniture with your character, you should be able to go into a window that displays all of your furniture in your inventory. You can drag, drop and rotate the furniture by pointing the Wiimote at an item and holding a button, then letting go. Much better than dragging furniture one space at a time. Also, you should be able to set up furniture outside of your house, within a few spaces range.

    I'd actually like to get into these different houses a bit more. A treehouse is a bit limited in terms of size, but has it's own special features. The house requires one square to be used up for the entrance, a little trapdoor with a rope. You can choose to lower and pull up the rope, letting people in and out of your treehouse. If you sleep in the treehouse, you may get bitten by bugs, but to protect yourself you can use bug repellant.

    An underwater base is a special kind of house. It's underwater, and has to be built out of metal. These houses are cool because of the whole water theme. You can build them anywhere in the sea. You can make them hard to access by placing them only in reach of those with diving equipment if you want, as well. Finally, a shack is a house built in the mountains. Their design is different from regular houses, but they function the same way.

    Arm Synchronization is for tools
    The next idea is something I've been thinking about for a while. It's called Arm Synchronization. You can turn it on and off, and basically, if it's on, your character will copy your arm actions. If you raise your hands, your character will raise your hands. It's simple, but it could be a lot of fun.

    Especially if there are tons of equipable items. I don't mean tools, I just mean equipable items that don't do anything, but just look cool. They could range from a Wiimote-Nunchuka replica to the Master Sword.

    Also, you have a separate pocket to store equipable items and tools. When you hold a button, the icons of any items in this separate pocket appear onscreen. Point the Wiimote at the one you want, let go of the button, and your character gets out that item. You can store up to 10 equipable items in the pocket. It'd save a lot of pain when hunting down bees.

    Oh, and a new tool: The scythe. It cuts weeds in a wide arc. Could come in handy.

    The Catalogue
    Next is the color grid. You know how there are multiple pieces of furniture that are the exact same thing, just in a different color? If you want a gold chair, you gotta wait for Nook to sell it. The color grid is different. You can tint any furniture you want to a color of your choice. If the programmers didn't bother to make an orange chair, you can make one yourself.

    Two new things for Nook and his little store. I want to be able to walk up to him and have an icon appear onscreen, saying, "sell all fruit". I can point the Wiimote at that, press a button, and all the fruit that I'm carrying gets sold to Nook, and I get money. No need to talk to him. No more slow-moving speech bubbles. I walk in with fruit, I walk out with money, and I'm off to continue fruit farming. This, in addition to a lack of load times and real-time building entering would make Animal Crossing so convienient.

    And you know the catalog? It needs to be updated. It should show you a little marker in the corner, a percentage. This percentage would tell you what percentage of items in the category your viewing you own. That'd make completing the catalog much, much easier.

    In addition, finding a piece of furniture should be made easier for you. You can either do a search with the keyboard, or look for furni in different categories; Theme, type or all. All would be the regular, useless catalog. Theme would display an icon for every item set which you have a piece of. Click an icon and it'll display furniture from that set only. Plus, it'll also display which items you have in your house/pockets and which ones you don't. If it's in your house, it's green. If it's not, it's black as usual. No more getting mixed up and ordering the wrong item again!

    Type brings up icons for every type of furniture that you have a piece of. Chairs, couches, TV's… Simple. In addition, you should be able to order furniture for people other than yourself. You should be able to send fellow villagers gifts, as well as send them to your friends in their respective towns(I'll get into that in a bit).

    More interactive furniture, plz
    More pieces of furniture should be available. How about a 3 or 4-seater couch? How about letting us sit on the "arms" of the couches? Just little things like that. Not to mention ping-pong tables, tennis tables, pinball machines and arcade machines, all of which you can play with. If you've got a mate in your house and you want to play a game of ping pong, go ahead. It'd be simple, control stick moves, Wiimote swings. There, you have a fun minigame already.

    The next part I like. The game should be able to detect if you own any NES, SNES or N64 games that you bought off of the Virtual Console. The game will send you each of these games in AC form through the mail. They'll be furniture pieces that let you play the games while playing Animal Crossing! Invite your friends over for online play, and they can play any games you've bought off the Virtual Console.

    Online play, patterns and photos
    Online play should be a vast improvement over Wild World. You can register 4 "main friends". These friends are special. You can see parts of their town from your own town. For example, if you climb to the top of a mountain, you can see your friend's village in the distance. You have 24-hour access to their towns, and they have the same for you.

    You can also register as many "regular friends" as you want. You can enter their towns as long as they have set the gate to "open". You can have up to 8 people in a town at once.

    Want to get in contact with a friend? Just write a letter either using the keyboard, connecting a DS to the Wii to use the DS' keyboard, or draw freehand with the Wiimote. Then, send the letter to your friends through the post office. Because of Wii 24 Connect, they'll get the mail no matter what. Plus, you can attach photos you've taken, patterns, anything you want.

    Another idea of mine is the camera item. It's an equipable item that lets you go into first person and take photos. You can do many things with these photos. You can upload them to your Wii to store in the "photo" section. You can get the pictures framed, hang them on walls, or just set them down on a table. More importantly, you can attach copies of them to letters and send them to friends. If you want to tell your buddies how your town is going, take a few pictures of your village, your house, whatever, and send a letter to all of your friends with the photos attached. In fact, give us the option to "mass-mail" all of our friends. That'd be great.

    Patterns should now be a lot more detailed. Naturally, you draw with the Wiimote, but we should have much more tools at our disposal. In addition, we should be able to make our patterns as big or small as we want. Basically, I don't want them to be 8-bit graphics anymore. Also, let us move and create signs around town. We can write whatever we want on them, and it'd just be useful for guiding newcomers, establishing rules and explaining things while you're away and friends are visiting.

    More character customization
    Not only can you change your shirt, equipted item and hair accessories, but you can now change pretty much everything. You can wear sweaters, coats and vests on top of shirts. You can wear a scarf. You can put on face paint, or design your own with a pattern. You can wear gloves, change your pants, and change your shoes, as well.

    By wearing gloves, you can pick up snow during the winter. You can form a snowball by rubbing the Wiimote and nunchuk attachment together, then throw it by making the throwing action yourself. It's speed and distance depends on how you throw it. Online snowball fights! Oh, and you can make snow forts, as well.

    I also have an idea for shoes, as well. You can buy certain fancy shoes that give you RPG-like abilities. One pair of shoes might let you jump down from cliffs, saving you the time it'd take to find the slope down. Another pair might have a chance of destroying weeds when you step on them. Another might let you run through flowers without destroying them. I don't think it'd be good to implement them in the game, but it's an idea.

    In addition to fruit, you should be able to grow vegtables. Unlike fruit, when you bury them they simply grow right there instead of forming a tree. Just another crazy idea.

    Oh, and mushrooms tend to grow after it rains. They can be sold for a good amount of money.

    The museum
    Two new sections: Seashells and Gyroids. Rare seashells must be found by diving in the sea, and are actually worth a decent amount of money. (Link)
  • Geen ervaring met dit spel maar hij lijkt me wel heel leuk!
  • moet ik zeker hebben
  • Lol hebben ze wel erg ver vooruit gedacht :P Maar Animal Crossing Wii wordt zeker weer masterlijk :)
  • Beetje crappy foto:

  • Serieus? Hmm, als ik thuis ben maar even kijken.
  • Dit spel word echt tof :P was voor mij 1 van de belangrijkste redenen om de Wii te kopen, ook al zal het nog wel even duren voordat het uitkomt.
  • Animal Crossing®: City Folk

    Format: Wiiâ„¢
    Launch Date: Holiday 2008
    ESRB: RP (Rating Pending)
    Game Type: Community Simulation
    Accessories: WiiSpeak microphone (sold separately)
    Players: 1-4 alternating, 2-4 simultaneous via Nintendo® Wi-Fi Connection
    Developer: Nintendo

    If life were an endless vacation, what would you do? Go fishing, collect shells or watch
    fireworks with friends? Build a snowman, exchange presents with family or decorate
    your house for the holidays? Take a trip to the city, go on a shopping spree or visit
    friends from all over the globe? In Animal Crossing: City Folk, life moves at a relaxed
    pace, but the world brims with endless possibilities.
    • There’s always something new to do. In the living, breathing world of Animal
    Crossing: City Folk, days and seasons pass in real time, so there’s always
    something to discover. Catch fireflies in the summer, go trick-or-treating on
    Halloween or hunt for eggs on Bunny Day. If you’re in the mood for something a
    little faster paced, take a bus to a new urban city area that’s unique to Animal
    Crossing: City Folk. There you can catch a show at the theater or check out the
    sales at Gracie’s boutique. But if you don’t show your face back home for too
    long, your neighbors will miss you.
    • Up to four people from your household can live and work together to build the
    perfect town. Design clothes and patterns, write letters and post messages on the
    bulletin board for each other, or invite up to three friends to visit your town using
    Nintendo Wi-Fi Connection. With the new WiiSpeak microphone, it’s like you’re
    all in the same room. The microphone sits atop the sensor bar and picks up the
    conversation of everyone in the room to encourage a more inclusive experience.
    • Get to know your neighbors. The heart of Animal Crossing: City Folk is building
    relationships with the animals in your town as well as with other players. Befriend
    your animal neighbors by exchanging letters, gifts and favors. Animals can also
    move from town to town, bringing their memories and stories from their old
    towns with them. And since animals are notoriously loose-lipped, they spill all the
    juicy details.
    – more –

    • Express your personal style. Customize your town, your house and yourself by
    collecting bugs, fish, fossils, art, furniture, clothes and accessories. You can also
    go to the salon in the city to change your hairstyle and get a Miiâ„¢ makeover. Plus,
    if you design clothes in the tailor’s shop, animals will wear them and maybe even
    bring them to other towns.

    Screens: Hier nog 12 andere

    Pff ik snap dat de Wii niet krachtig is maar dit lijkt wel de DS variant, alleen beetje uitgetrokken. Had toch wel gehoopt dat Nintendo met iets meer zou komen.
  • Nou, die krijgt er aardig van langs.
  • …mocht je het op mijn rekening storten.
  • Dat vrouwfiguur ziet er enigszins dood uit. :S
  • Nee hoor, het was al een hele tijd geleden verandert in City Folk.
  • Hij gaat hier toch Animal Crossing: Let's go to the city heten?

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