1. Etrian Odyssey 3: The Drowned City

Re: Etrian Odyssey 3: The Drowned City

Awesome, maar er was toch ook iets dat op de 3DS kwam ofzo.
  • Awesome, maar er was toch ook iets dat op de 3DS kwam ofzo.
  • Awesome, maar er was toch ook iets dat op de 3DS kwam ofzo.

    Klopy, er komt ook een EO naar de 3DS, maar dat is sowieso een raar verhaal. Al die titels zijn wel toegezegd maar of ze, komen, of het nieuwe games worden of remakes weet nog niemand.
  • Dat is wel een hele leuke insteek! Ik heb EO deeltje 1 gekocht overigens (10 euries is de moeite niet), eerst die maar eens helemaal doorgronden en tegen de tijd dat ik um uitgespeeld heb is deel 3 vast wel uit in Europa :-)
  • Ik weet het niet zo met EO… zit nu al maanden te twijfelen of ik EO deeltje 1 moet kopen. Ondanks 7threst's geweldige recensie hierover, weet ik het niet helemaal.

    De trailer van deeltje 3 laat welgeteld 0,3 milliseconden wat zien van de gameplay :-P Maar volgens mij is dit standaard hardcore RPG, in het rijtje van Devil Survivor en de betere (lees: moeilijkere) Dragon Quest games. Of zit ik er dan helemaal naast?

    Klopt wel, het is wellicht nog wat meer hardcore zelfs. Ik denk dat het de moeilijkste RPG van vandaag de dag is zelfs. Maar, erg verslavend en leuk!

    btw, nieuwe impressie:

    When I started Etrian Odyssey III: The Drowned City, I figured I would begin with the standard Glenn dungeon party — a mage, a healer, a fighter, a defender, and a supporter — and then tweak it as necessary throughout the game. I was surprised, then, when I had trouble picking out which classes in EO3 would best work in my desired roles. The support class is a front row fighter. The defender's best attack skill is used from the back row. A few different classes fit the "fighter" role, and each has unique strengths: one is evasive, one deals more damage, and the third can attack multiple times per turn. There is also a summoning class, which is new to the series. I read every skill for every class, and was happy that Atlus addressed my main qualm with Etrian Odyssey II. The classes in EO3 are remade from scratch and creative, and it gave me a great first impression of the game.

    While I do enjoy a solid, old-school, first-person crawler, the gameplay in the genre can be mind-numbingly simple, so it's a big deal to me when the classes are so deep and unique. Unlike EO2, which watered down the classes to the extent that none of them were very specialized, the classes in EO3 are all distinct and, more importantly, useful. Even the Farmer, which has the supportiest non-combat abilities, learns cheap status ailment attacks and can use some strong weapons, so you won't be carrying dead weight in battle just to take advantage of her scavenging and experience boosting skills.

    My favorite class right now is the Prince. I always try to shoehorn a pure support character into my party, and the Prince has all the party stat-boosting abilities. He's no sissy troubador, though. He can use heavy armor, shields, and swords, making him a durable front line attacker when he isn't increasing the party's stats. Atlus didn't stop at troubador skills + paladin equipment = Prince; the class also has significant TP regenerative abilities, rewarding him every time he uses a support skill. This small addition has a profound impact on gameplay. Rather than hoarding TP and saving his skills for FOEs, it encourages the player to use stat boosters even in regular battles. So now you have a TP regenerating, tough as nails, attacking, frontline stat-booster in your party.

    And while most of the new classes are like the Prince, taking ideas from past EOs and adding a completely new ability or two which significantly shake things up, a couple of them come from outside the box. The Wildling can summon animals to join the party and help out in battle. Again, in an attempt to empower the gamer and keep party members from being weak and deadweight-y, the Wildling can use powerful spears to deal damage from the back row. The Buccaneer is a fighter whose skills follow up party member's attacks. A party planned and built around a Buccaneer could get off several extra attacks per turn. If there is a downside to the new classes, it's that there is still only one healer, and you will absolutely need one in your party if you don't want to spend a fortune on restoratives.

    As for the dungeon crawling, so far it feels well-balanced and has a good pace. There are four floors in each stratum this time around with warp points at each stratum's entrance. Between the shortcuts in the maze and the smaller number of floors between warps, you don't feel like you're wasting too much time running back through sections you've already explored, which allows progress to be made each time the labyrinth is entered. New to the map is an autopilot function where you can set a path for your party, tap the autopilot button, and the game will walk you along the path automatically. You still have to fight battles and whatnot, but it's a smart addition that makes running through old areas quicker and less tedious.

    I've cleared the first two strata already, and discovered some new, intriguing additions that make themselves known after that point. Characters can be assigned one subclass, enabling them to put points in any skill of another class. You can subclass your healer as a defender, giving him access to Shield Mastery and anti-element skills. You can subclass someone as a Farmer so you have access to scavenging skills without having to keep a Farmer in your party all the time. In short, it allows you, the player, to mix and match classes as you want whereas EO2 did it for you. Also noteworthy is EO3's plot, which is already much more interesting than EO1 or EO2. Right now there are two "good" factions and one "evil" faction in the world, and the story seems to be building up to allowing the player to align with one of them. The text and storytelling is minimal, but the setting and characters have so much mystery and intrigue that I want to know what happens next, which is more than I can say for the stories in the first two games.

    Via RPGamer

    Nice, de classes krijgen dus veel meer diepgang, inc. subclasses! Tof om te tweaken! ^_^
  • Very nice vid!
    Ik ben nog lekker bezig met Chrono Trigger, dan EO deeltje 1 en dan ga ik deel 3 eens halen. Mijn backlog is gewoon te groot momenteel en mijn portemonnee heeft op de geldbriefjes allemaal "gereserveerd" staan :-(
  • Jawel, maar hij is echt tering moeilijk… ben de eerste stratum nog steeds niet uit :|
    Oh, en het varen is echt AWESOME! Je krijgt lukraak quests op de eilanden die je chart en het is een welkome afwisseling op het heftige dungeoncrawlen.
  • 7th, wat ben je stil rondom deze game. Beviel die niet? :-p
  • Dat laatste is wel goed om te horen. Ik ben met EO nu in het derde stratum en wordt het afdalen een beetje moe, en dan moet ik nog 2 strata. Dan klinkt dat varen wel prettig, om daar sidequests uit te voeren.

    En als jij het al een punishing game vind… *schudt hoofd*
  • Unboxing video

    Fuck, nu kan ik nog minder wachten!!!! :D
  • Ik heb deel 1 hier al een tijdje ongespeeld liggen. Destijds gekocht voor 10 euro bij de FRS grote afprijs actie. Toch maar eens proberen…

    Damn, is het dan echt wel elke euro waard. Hard as hell maar als je er eenmaal inzit…
    Je moet wel van grinden houden en old school westerse RPG's als The Bards Tale enzo kunnen waarderen. Storywise is de game echt maar zo-zo, maar de game is ook niet zo story-heavy bedoelt ^_^
  • Ik heb deel 1 hier al een tijdje ongespeeld liggen. Destijds gekocht voor 10 euro bij de FRS grote afprijs actie. Toch maar eens proberen…
  • Zo, ik heb de game ge-pre-ordered, dus krijg ook het artbook erbij. Gaan andere mensen de game nog halen? Hij komt donderdag al uit! Can't wait!!! :)
  • You may have heard that I'm already deep into the dungeons of Etrian Odyssey III, playing it for review. I liken this game to crack for its addictiveness, and that can be attributed an odd combination of features and my own personal tastes. I really like dungeon crawlers, for one. I also love the game's steady and stern difficulty level. Those alone would be odd in the eyes of many. But I also like drawing maps. EO3 lets me do all of that at the same time.

    This game will rope in and tie down any of the obsessive set. If you're like me you'll quickly find yourself drawn into making the best map possible. I get into it so much that I forget I'm supposed to be dungeon crawling. My maps are meticulous and lovely. I wish there was a DS printer so that I could print them out and admire them.

    Atlus video shows you the basics of map making in Etrian Odyssey III. You'll draw walls, drop icons, and even lay paths, on both land and sea. I hear some of you saying that you didn't sign up for cartography as a gamer. I hear you, but know that it's pretty rewarding once you get into it.

    Get your Rand McNally on this September 21st. Pre-order at places like Amazon and GameStop and you'll get the lovely Forest of Eternity art book for free.

    Bron, voor onder andere ook de vid: Destructoid
  • Ik weet het niet zo met EO… zit nu al maanden te twijfelen of ik EO deeltje 1 moet kopen. Ondanks 7threst's geweldige recensie hierover, weet ik het niet helemaal.

    De trailer van deeltje 3 laat welgeteld 0,3 milliseconden wat zien van de gameplay :-P Maar volgens mij is dit standaard hardcore RPG, in het rijtje van Devil Survivor en de betere (lees: moeilijkere) Dragon Quest games. Of zit ik er dan helemaal naast?
  • concept art:

  • Ik zou zweren dat hier al een topic over was, die ik misschien zelf heb gemaakt. anyway, zoeken leverde niks op…
  • Titel: Etrian Odyssey 3: The Drowned City
    Genre: Hardcore Dungeon Crawler
    Developer: Atlus
    Publisher: Atlus (US)
    Release:
    :jap: 1 april 2010
    :usa: 21 september 2010
    :eur: nnb (what else is new?)





    Links of interest:

    Officiële website
    Trailer


    IG links of interest:

    De RPG-club
    De RPG Mania-club

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