1. Hologrammen?

Re: Hologrammen?

Vet idee op zich.
  • Ik hoop niet dat het dat is. Buiten een bowling game kan ik me namelijk niets voorstellen dat tussen mij, de controller en het beeldscherm in zou moeten gaan verschijnen… kogels in een shooters ofzo? …
  • wow, ik begin steeds meer te geloven dat dat hologrammen gedoe nog waar is ook. Lees dit maar eens:

    19D.O.R.EVOLUTION
    —————— ———————————————-
    this is what i saw in japan:

    the controller prototype i've used was a single piece
    conventional-shaped one with a rather large plain
    rectangular space in the middle of the butterfly design
    portion. the rectangle was made of semi-transparent
    plastic that at first look resembled polycarbonate but it
    has a slightly gummy surface.it had conventional buttons
    and stick and a microphone too.just a bad shaped
    unfinished prototype assembled only to show us how it
    worked.

    during the bowling demo the hologram of a little bowling
    ball appeared just a two or three centimeter below the
    plastic surface and came up a half centimeter above, just
    like it was emerging from the water.
    then a japanese engineer told me to take aim using the
    conventional controls or built-in gyroscopes (two in-line
    - left and right side for dual feedback) and to blow on
    the ball in order to make it fly into the tv screen. i did
    it and the that ball had an acceleration mouvement toward
    the big plasma screen, being holographically displayed
    above the plain surface until it reached the front edge of
    the same, then disappeared from the controller and almost
    instantly re-appeared bigger on the tv screen and
    …strike.
    the acceleration curve of the object was calculated on the
    noise level recorded by the microphone a bit like it is on
    the nintendo ds, but, i think, in a more sophisticated
    way.
    obviously it was only a demo controller setup with several
    features not yet implemented for example those regarding
    tactile control and haptics.
    the holographic projector features a very cheap high
    resolution lcd holo-display developed in japan by nintendo
    with the help of sharp using licensed nasa technology.
    several arrays of smd high-bright white leds (gallium
    nitride/indium-gallium nitride) under the above-mentioned
    very thin display provide holographic projection of 3d
    shapes in the air.

    think about the ability to visualize items, characters,
    and other objects or simply a control panel, and change,
    swap,select and other actions by voice commands or by
    touching them.

    the other interface i saw (but not tested) featured a two
    piece controller shaped like guns (only a gyroscope each
    one) and i heard that holographic projection could be used
    too with it but only via a separated projector box add-on
    that was non shown that day.

    by the way, i don't know which kind of controller has been
    chosen or which features will be included and which not in
    the final design, due to marketing reasons. maybe two
    interface versions for different continental markets (i.e.
    the cheaper one for countries such as india,china and
    south-east asia) but this last one is only a personal
    speculation.


    that's all i can say about.
    working there is like watertight compartments.
    enough?
    —————————————————- ————
  • is er trouwens bewijs van dat die dino's uit maar 40000 polygonen bestaan? Ik heb gezocht op google, maar ik vind alleen maar Revolution nieuws :S
  • Nintendo had zelf al toegegeven dat hun console niet de sterkste console zal zijn.

    Niet de sterkste, maar dat wil ook weer niet zeggen dat ze de minst goede graphics gaan hebben. Dat stukje over Jurassic Park, dat die dino's uit maar 40.000 polygonen zouden bestaan, is best wel interessant. Ik hoop dat Nintendo van deze techniek gebruik maakt, tenminste als er toch iets van klopt.

    Idd Nintendo heeft gezegd dat ze niet de sterkste zullen zijn, maar dat ze hun kracht zo zouden gebruiken dat het niet nodig zou zijn om super veel kracht te hebben.
    We zullen zien.
  • Nintendo had zelf al toegegeven dat hun console niet de sterkste console zal zijn.

    Niet de sterkste, maar dat wil ook weer niet zeggen dat ze de minst goede graphics gaan hebben. Dat stukje over Jurassic Park, dat die dino's uit maar 40.000 polygonen zouden bestaan, is best wel interessant. Ik hoop dat Nintendo van deze techniek gebruik maakt, tenminste als er toch iets van klopt.
  • Nintendo had zelf al toegegeven dat hun console niet de sterkste console zal zijn.
  • Je hebt gelijk, het is net bewezen dat het fake is

    1) Zelda will not be a launch title
    2) Memory-tech is the memory partner, not NEC
    3) SG didn't do the Jurassic Park special effects. ILM did…

    Jammer. Ik had toch wel gehoopt dat het waar was…
  • Project Reallity was de code naam van N64 net als hoe Dolphin gebruikt werd voor de GC.

    Die naam werd al gebruikt toen ik nog zo'n basisschool ventje was ergens in 1994.
  • Hier is nog een ander gerucht van forums.nintendo.com

    Specs of Nintendo Revolution are as follows

    A quad core IBM 2.7 G5 processor. IBM and NEC worked on the system LSI
    512 megabits of Mosys Ram developed in conjunction with NEC
    System Performance of 2 teraflops.
    Graphics Chip: Developed by ATI. The team working on the Graphics chip use to work at ARTX who use to be employed by Silicon Graphics.

    Lauch Date is March 2006
    System Price is 249.00
    System with Visor and Metroid 3: 349.00
    Games at Launch Metroid, Zelda
    Mario 128 will follow in the Summer

    What is Revolutionary about console:

    Nintendo has been working on a program called Project Reality for some time. It started back in development for the N64. The project has never stopped though Nintendo has failed to implement the project for some time. First with the N64 and then with the Gamecube. The Gamecube was the first time the company has released a home console that had inferior specs to the competition. The Gamecube was supposed to be significantly more powerful than the Xbox. However do to pricing the had to downscale the system. Nintendo originally partnered with Silicon Graphics(the guys who did Jurassic Park Dinosaurs) to develop a home console that could produce those level of graphics real time. They have been unable to achieve that until now. They have a new console that will in fact provide this level of performance. Though the system can produce 2 teraflops of information that is still not enough to produce that level of graphics realtime. The secret is a new form of bump mapping that will enable many textures on one polygon. The Jurassic Park Dinosaur T-Rex was composed of only 40000 polygons yet had many hundreds of textures on it. Until now there was no way of providing that level of realism in a game realtime. Nintendo has finally found a way.

    Project Reality will come into fruition in March of 06. If you are wondering about HD for the Revolution Nintendo is just trying to keep costs down because the technology is expensive. You are getting a real time Silicon Graphics level of performance in a console. Nintendo's Dream is becoming a reality.

    If you are wondering about a visor. Well it is true. However it is an Accessory that will be in the same category as the U-Force, PowerGlove, Superscope etc. It is designed for just First Person Shooters and is not necessary/required to play any game on the Console. It is designed just for a more immersive feel and has been developed by Emagin. It will be available as a Bundle for the Console to include the game Metroid 3. This will be available for Launch.

    Ik vrees dat het fake is, maar wel het meest geloofwaardige gerucht (behalve dat zelda een launch game wordt)
  • doe niet zo bitcherig notorious. Je weet zelf wel dat alleen een bedrijf dat nu nog consoles maakt hierin zou investeren. Dus is het ofwel Sony of Nintendo.

    We weten allemaal wel dat PS3 door zijn cell ship en andere onderdelen duur gaat zijn om te produceren. Ik zie hun daar echt geen hologrammen bij gaan doen. Dan wordt de PS3 echt belachelijk duur.

    De rev wordt door de mindere graphics en het ontbreken van een blue ray speler veel goedkoper, daar kan en zal dus zeker een extra aan worden toegevoegd. Dat kunnen gyroscopes, hologrammen, VR… zijn, dus je moet niets gaan uitsluiten.
  • Kan ook Sega, Namco, Konami, Queer Enix, Tecmo of weet ik veel wie gaan.

    Trippende fanboy hier echt… 8|

    GBAFreak een fanboy? :S
  • Kan ook Sega, Namco, Konami, Queer Enix, Tecmo of weet ik veel wie gaan.

    Trippende fanboy hier echt… 8|
  • http://sbir.gsfc.nasa.gov/SBIR/successe ... 3text.html

    Ik weet dat dit een beetje ongeloofwaardig lijkt, maar kijk eens goed wat er staat:

    $300,000 of support from Japanese company to develop for game applications

    En Nintendo heeft al eerder samengewerkt met NASA ivm pokemon kaarten(link)

    Wat denken jullie?
  • wow, ik begin steeds meer te geloven dat dat hologrammen gedoe nog waar is ook. Lees dit maar eens:

    19D.O.R.EVOLUTION
    —————— ———————————————-
    this is what i saw in japan:

    the controller prototype i've used was a single piece
    conventional-shaped one with a rather large plain
    rectangular space in the middle of the butterfly design
    portion. the rectangle was made of semi-transparent
    plastic that at first look resembled polycarbonate but it
    has a slightly gummy surface.it had conventional buttons
    and stick and a microphone too.just a bad shaped
    unfinished prototype assembled only to show us how it
    worked.

    during the bowling demo the hologram of a little bowling
    ball appeared just a two or three centimeter below the
    plastic surface and came up a half centimeter above, just
    like it was emerging from the water.
    then a japanese engineer told me to take aim using the
    conventional controls or built-in gyroscopes (two in-line
    - left and right side for dual feedback) and to blow on
    the ball in order to make it fly into the tv screen. i did
    it and the that ball had an acceleration mouvement toward
    the big plasma screen, being holographically displayed
    above the plain surface until it reached the front edge of
    the same, then disappeared from the controller and almost
    instantly re-appeared bigger on the tv screen and
    …strike.
    the acceleration curve of the object was calculated on the
    noise level recorded by the microphone a bit like it is on
    the nintendo ds, but, i think, in a more sophisticated
    way.
    obviously it was only a demo controller setup with several
    features not yet implemented for example those regarding
    tactile control and haptics.
    the holographic projector features a very cheap high
    resolution lcd holo-display developed in japan by nintendo
    with the help of sharp using licensed nasa technology.
    several arrays of smd high-bright white leds (gallium
    nitride/indium-gallium nitride) under the above-mentioned
    very thin display provide holographic projection of 3d
    shapes in the air.

    think about the ability to visualize items, characters,
    and other objects or simply a control panel, and change,
    swap,select and other actions by voice commands or by
    touching them.

    the other interface i saw (but not tested) featured a two
    piece controller shaped like guns (only a gyroscope each
    one) and i heard that holographic projection could be used
    too with it but only via a separated projector box add-on
    that was non shown that day.

    by the way, i don't know which kind of controller has been
    chosen or which features will be included and which not in
    the final design, due to marketing reasons. maybe two
    interface versions for different continental markets (i.e.
    the cheaper one for countries such as india,china and
    south-east asia) but this last one is only a personal
    speculation.


    that's all i can say about.
    working there is like watertight compartments.
    enough?
    —————————————————- ————

    Ik zie dit niet gebeuren als ze het goedkoop/betaalbaar willen houden.
    Ik denk echt dat je hiermee op teveel hoopt.
    Zo kan het alleen maar tegenvallen.

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