Re: Splinter Cell 6 (werktitel)
- Hmm, ik hoop dat ze terug naar de roots van de serie gaan. Vond Splinter Cell, Pandora Tomorrow en Chaos Theory geweldige games. Double Agent en Conviction wisten me daarentegen een stuk minder te boeien. Afwachten dus.
- [size=4]Splinter Cell 6[/size]
Splinter Cell 6 in Development at Ubisoft Toronto Says Jade Raymond
Written Friday, November 26, 2010 By Dan Webb
Ubisoft Toronto Managing Director, Jade Raymond, who hit the big time as Producer on the original Assassin's Creed, has confirmed the inevitable… and that's that Ubisoft Toronto is working on Splinter Cell 6.
That's the one after Conviction if you lost count.
"We're working on Splinter Cell 6, the next iteration of the blockbuster franchise and we're doing it entirely here in Toronto," said Raymond in a promotional video talking about the new studio.
"We're working on two products," she continued, "There's actual game production going on already," which is pretty impressive considering how little time the studio has been up and running.
Ubisoft Toronto, according to Raymond, already has 83 people working there, from concept artists and animators to audio directors and people working on gameplay, and they are well on track to hit their target of 800 staff in the next 10 years.
If you check out the promotional video - which you can see on Eurogamer - you'll even catch a glimpse of Splinter Cell: Conviction's Creative Director, Maxim Beland, hard at work at his new home.
Beland incidentally also worked on Rainbow Six Vegas as well. Is it too much to ask that Beland and co. are hard at work on both of these established Ubisoft franchises? After all, the next Rainbow Six is long overdue.