It's two years later and the TXR franchise has not made any significant changes. The cars now have real names even if they're not quite the real thing. The highways are now much more extensive, but tend to be long stretches of straightaway.
What's still here is a decent game that features some car-tuning and decorating options for car enthusiasts to test out tricking out their cars. The racing game is fun, but at best a diversion from other titles that are already out there, like NFS:UG, that cover similar ground with better attention to the game. Since Crave is planning to sell this title for only $20, the price could make TXR3 more attractive as a purchase.
Slick menus make it easy to navigate and clearly show the attributes of each of the upgrades. Being able to see all previous rivals is a plus too.
The racing itself looks good and runs smooth as butter. It's the weird buildings that suddenly appeared in the background that threw us off.
There's a guitar player stuck in here that has got to go. The cars sound just as whiny as their real-life counterparts.
The actual racing is a skill that's easily acquired. Tokyo throws a few curveballs, but the later tracks get stretched to simplicity.
7.5 Lasting Appeal
Being able to tweak the cars and collect more of them provides more incentive for racing than the racing itself.
Ik zoek al een tijdje Tokyo Xtreme Racer 3 voor de PS2.
Weet iemand of ik die nog kan kopen? Ik heb namelijk op internet gezocht maar is niet te vinden. Heeft iemand dit spel en wil m wel verkopen.
Laat het me a.u.b. weten.
Bij voorbaat dank.